AI Insights · Timothy · April 2023
Top 5 Third Person Games Performance in Guatemala Q1 2023
In Q1 2023, the top third-person games in Guatemala showed varying trends in downloads, revenue, and active users. Free Fire: 7th Anniversary led in weekly active users, while Subway Surfers experienced fluctuating downloads.
In the first quarter of 2023, the top five third-person games in Guatemala exhibited diverse performance metrics in downloads, revenue, and active users. Here's a detailed look at how these games fared, based on data from Sensor Tower.
Free Fire: 7th Anniversary maintained a strong presence with weekly active users consistently above 1M, peaking at about 1.4M in late March. Weekly downloads fluctuated, reaching a high of approximately 55K in early January and a low of around 26K in mid-February. Revenue saw a downward trend, starting at about $19.8K in late December and dipping to roughly $9.8K by early March, before slightly recovering to around $11.5K at the end of the quarter.
Subway Surfers experienced fluctuating weekly downloads, starting at about 46K in late December, dropping to around 19K by the end of March. Active users showed a slight decline from approximately 276K in late December to around 231K at the end of March. Revenue was relatively modest, with a peak of about $224 in mid-March and a low of $56 in early January.
Beach Buggy Racing had a steady number of weekly downloads, averaging around 21K, with a slight dip to approximately 15K in late February. Active users remained stable, hovering around 120K throughout the quarter. Revenue saw a significant spike to about $129 in mid-March, before stabilizing around $24 by the end of March.
Stumble Guys showed a downward trend in weekly downloads, starting at approximately 23K in late December and dropping to around 11K by the end of March. Active users followed a similar pattern, decreasing from about 155K in late December to around 102K by the end of March. Revenue remained relatively consistent, averaging around $1.3K, with a peak of about $2K in late December.
Sonic Dash: Fun Endless Runner maintained stable weekly downloads, averaging around 14K, with a slight dip to approximately 9K in mid-March. Active users were consistent, averaging around 164K throughout the quarter. Revenue peaked at about $171 in mid-March and saw a low of $47 in late February.
For more detailed insights on these games and their performance, visit Sensor Tower.